3D WORKFLOW
You want to know how to prepare a 3D model for Pixera? Please check out the following videos.
Supported 3D file formats:
- .fbx
- .obj
- .gltf
3D Model Preparation
For importing external 3D models, it is necessary to follow some rules and keep some things in mind.
This video covers the following topics:
- How to import 3D models in Pixera
- Which formats are possible
- Unit system in Pixera
- How textures are handled in Pixera and why UV Maps are important
- How to manipulate 3D Objects in Pixera on FFD or Vertex basis
You may also want to see this Troubleshooting Guide:
How to import files from Sketchup to Pixera
This video covers following topics:
- Unit system in Pixera and how to scale models
- How to rescale and reposition it in 3DS MAX
- How to texture surfaces in 3DS MAX
- Create UV Maps in 3DS Max
Importing multiple 3D Objects in Pixera
This video covers the following topics
- How to prepare 3D object export in 3DS MAX
- Why it's important to texturize surfaces and how it's interpreted in Pixera
- How to handle it in Pixera