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Changelog 2.0

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Pixera 2.0.108 Intermediate 
13  May 24

Brushes


* Brush: Presence: Presence only starts the requested engine version and does not fallback to another installed version.
* Brush: Presence: Enable enforce sync option by default.

* Brush: Mapping: Art-Net device: create multiple streams with csv and assign to image device.
* Brush: Mapping: Import multiple network output streams from csv with dry clients.
* Brush: Mapping: Wireframes can now be displayed in Mapping Tab.
* Brush: Mapping: CSV import of mapping feeds splits universe on import.
* Brush: Mapping: Mapping feed import and export for all mappings at once.
* Brush: Mapping: Soft edge can be exported to png.
* Brush: Mapping: Send Art-Net stream temporarily to Director ip address for monitoring. DMX representation in UI can be configured in settings. Monitoring ip address can be set.
* Brush: Mapping: Mappings can be sorted alphabetically.
* Brush: Mapping: RGBA Art-Net output mapping added.
* Brush: Mapping: Dmx fixture visualizer colors updated.

* Brush: Screens: Implemented line thickness, grid numbers and made gradient less bright for test patterns of passive screens.
* Brush: Screen Groups: Option to export and import perspective transformation to and from csv files.
* Brush: Screen Groups: Screen groups can be sorted alphabetically.

* Brush: Timeline: Hot region with individual TC time. Hot regions can be edited in dialog.
* Brush: Timeline: MultiFx. Using manual editable json files to define available effects instead of dynamic assignment. Effects in alphabetical order.
* Brush: Timeline: Initial values: possibility to define default layer effects added.

* Brush: Resources: Color transformation LUT size in engine settable per resource.
* Brush: Resources: Dmx batch assign dialog can be applied and closed with "enter".

* Brush: Project: Load performance improved if project contains many feed rects. Label creation is delayed until it is actually needed.
* Brush: Project: Avoid unnecessary mapping updates in startup phase.

* Brush: Engine: Compatibility with Intel GPUs improved.
* Brush: Engine: Possibility added to configure if engine sends out full universe in dmx packet or only changed values (Art-Net or sACN).

* Brush: Multi User: Live system push/pull/export/import.
* Brush: GUI: Layout in settings tab brushed.
* Brush: Installer: Firewall rules are added during installation.
* Brush: Dry Clients: Never remove dry clients at project load (even if they do not match IP filter).
* Brush: Licensing: When stacking licenses, licenses with Vioso product type "None" no longer reduce the capabilities offered by the other licenses.
* Brush: Service: Monitoring state of Art-Net output streams is displayed in tree node.
* Brush: API: Output sync state available via API.


 

Fixes 


* Fix: Mapping: Video output stream inspector: Deselect assigned image device for video stream output clears assignment.
* Fix: Mapping: Display resolution and fps for deltacast sdi outputs.
* Fix: Mapping: Handle video stream outputs properly when displaying markers on the output.
* Fix: Mapping: Wrong order of warp and color transformation fixed for output mappings. Lead to wrong colors for some transformations.
* Fix: Mapping: Distorted soft edge rendering in certain situations for poly line and cubic beziers fixed.
* Fix: Mapping: GDTF: Wrong color stride fixed when importing gdtf file with multiple modes.
* Fix: Mapping: Avoid GUI freeze when using many Art-Net output streams.
* Fix: Mapping: Broken screen perspective overscan handling fixed. 
* Fix: Mapping: Projector mappings are reloaded on startup.
* Fix: Mapping: Perspective screen texture coordinates are correctly applied on startup.
* Fix: Mapping: GUI could freeze when importing project with invalid output assignment. Fixed.
* Fix: Mapping: Alphabetical sort in library tree takes signature into account.(

* Fix: Timeline: MultiFx. Dominant values were not matched correctly to the shader values. Fixed.
* Fix: Timeline: MultiFx. Fxs with larger param ct also contain fxs with smaller param ct.
* Fix: Timeline: MultiFx. Integer, enum, or bool parameter were not shown. Fixed.
* Fix: Timeline: MultiFx. Parameters were not reset to "unused" when selecting fx with less parameters. Fixed.
* Fix: Timeline: MultiFx. Fx was not reset correctly when canceling domination of selection param. Old fx was still visible. Fixed.

* Fix: Timeline: Cue of duplicated timeline which triggers other timeline does not loose timeline anymore.
* Fix: Timeline: Jump Cues. When jumping within a small time window (< preload time) within  adjacent clips, sometimes the wrong clip was visible. Fixed.
* Fix: Timeline: Wrong state of editable labels in DMX patch window fixed.
* Fix: Timeline: DMX: Fixed not being able to edit mapped min/max values.

* Fix: SMPTE TC Input: Interpretation of 29.97DF and NDF formats corrected when processing LTC via audio input.
* Fix: SMPTE TC Input: Drop frame pattern corrected (expects first instead of last two frames to be skipped in SMPTE word in drop seconds).
* Fix: SMPTE TC Input: SMPTE via USB no longer reacts to state changes only on every second frame.  
* Fix: SMPTE TC Input: Less fragile SMPTE TC input drift correction heuristic.

* Fix: Vioso: Problems with Vioso 5 binaries fixed.
* Fix: Vioso: Vioso 6 licensing fixed when dev feature is enabled.
* Fix: Vioso: Vioso Calibrator is started on client.
* Fix: Vioso: When Vioso 6 calibration is stopped Pixera does not try to distribute reults multiple times.
* Fix: Vioso : Calibrator is only started if valid license is available. No impact on output license check but to avoid confusion.

* Fix: Screen Groups: Display color change is undoable.
* Fix: Screens: Corrupt LUT does not lead to GUI freeze anymore when loaded as output color transform.

* Fix: Assets: Fixed deleting preview assets upon project load, which led to loss of preview settings.
* Fix: Assets: Fixed using wrong storage for preview files of files coming from network source.
* Fix: Assets: Possible problems with local storage fixed.

* Fix: GUI: User notification table height corrected to prevent hidden content.
* Fix: GUI: Library tree openness state fixed when changing display library.
* Fix: GUI: Search in Mapping/Project subtab works again.

* Fix: Licensing: Compound licenses recognized correctly again when managing licenses.
* Fix: Licensing: 'Cancel' in dialogs never changes file on disk; license check at entry on startup always refreshes from disk (leads to restart instead of close); "system will close" in manage license dialog text now refers explicitly to "Pixera" or "Presence" depending on exe.
* Fix: Licensing: Compound license where initial license had Vioso product kind "None" now upgraded if additional license has non-"None" Vioso product kind.

* Fix: Resources: Fixed freezing GUI when transferring many Resources at once.
* Fix: Resources: Using resource as dominant value does not start reduntant distribution process anymore.
* Fix: Resources: Possible problems between timeline and resource fixed if resource assigned as dominant value is cleared.
* Fix: Resources: Files with extension not allowed by folder cannot be imported by drag and drop or API anymore.

* Fix: Unreal: Fixed not being able to edit unreal light intensity in timeline.
* Fix: Unreal: Missing near plane factor application added for perspectives not controlled by DirectAPI.

* Fix: Effects: HueSaturationValue parameter range restored compared to 1.8 version.
* Fix: Content Mapping: In some cases content mapping was not editable after project load. Fixed.
* Fix: Live Input: Spout preview stream always with NDI to avoid problems with mixed local and client setup.
* Fix: Backup: Projector output assignments are now cleared on taker over.
* Fix: Project: Backward compatibility problem in project fixed.
* Fix: API: Preview Edit Mode. Now pointer changes as play pause stop routed to preview now pointer instead of main now pointer. Previous fix was insufficient. Fixed.
* Fix: Dry Clients: Video stream creation fixed when project was loaded containing streams and the previous project did not contaion this stream.
* Fix: Workspace: Workspace does not send left and right key to sequence anymore.
* Fix: Logs: Avoid messages to engine if service is not available yet leading to errors in log.
* Fix: API: Preview Edit Mode. Now pointer changes as play pause stop routed to preview now pointer instead of main now pointer. Previous fix was insufficient. Fixed.
* Fix: Notch: Placeholder thumbnail was shown when no resource is set as param for video loaders. Fixed.
* Fix: Test Patterns: Correct resolution will now be displayed for test pattern resources bigger than maximum GPU texture size.
* Fix: Service: Possible loss of stream or output configuration due to engine communication problems on startup fixed.

 

 

 

Pixera 2.0.65  
13  May 24

Brushes


* Brush: Multi User: State shown in top bar via icon.  
* Brush: Multi User: Warning when undo/redo would affect remote edit.  
* Brush: Multi User: Remove Absent button to remove closed or lost session members from list.  

* Brush: Mapping: DMX fixture: Empty channels can be created between color channels by setting stride and shift.  
* Brush: Mapping: DMX fixture channel visualization.  

* Brush: Dry Clients: Batch rename options (from template, hardware name and internal id numbers).   

* Brush: Timeline: Copy FX structure from one layer to other layers.  
* Brush: Timeline: Audio waveform performance improved.  

* Brush: Effects: Backwards compatibility: projects created in 1.8 or lower also handle newly added effects like in 1.8.  
* Brush: Effects: Vignette effect updated.  

* Brush: Engine: NDI updated to version 6.0.0.  
* Brush: Engine: Reduced load times for videos assigned via dominant values.   

* Brush: Usage Presets: UI shows if usage preset does not match associated live system.  
* Brush: Presence: Presence status only green if connection to manager exists (and engine executable could be found).  
* Brush: Default Colors: RAL 1021 Rape yellow renamed to colza yellow.  
* Brush: Licensing: Stacked control licenses use the most powerful control version.  
* Brush: Control: ISAAC modules updated (version 1.02)  
* Brush: Resources: Custom asset root (dev feature).  
* Brush: Compositing: Visible layer can be selected in outer compositing despite the selected screen group.  
* Brush: GUI: Labels in inspector can be edited while selected object receives input via API.  
 

Fixes 


* Fix: Timeline: Inconsistent inspector to clip relation for overlapping clips. E.g. nowpointer could not be set correctly in Timeline Snippet. Fixed.  
* Fix: Timeline: Follow Nowpointer causes nowpointer to be set to wrong position when nowpointer is close to next automatic scrolling step. Fixed.  
* Fix: Timeline: Shortcut to apply next or previous cue moves edit transport.  
* Fix: Timeline: If a layer-reference clip follows closely (within a few seconds) to a free loop clip on the same layer the expected preceding clip output sometimes vanished. Fixed.  
* Fix: Timeline: Resolution change of a resource (e.g. a Live Input showing up) enforces timeline to update layer scale.  
* Fix: Timeline: Rendering of Layer Reference Resource fixed if referenced layer is set to "2d Oriented Workflow".  
* Fix: Timeline: Transport was not working after multi user distribution. Fixed.  
* Fix: Timeline: Audio. Free loop audio clips started when running into a pause cue close to but before the clip. Fixed.  

* Fix: Control: Attribute kind change fully reflected in GUI.  
* Fix: Control: Action execution reporting can handle higher frequency of reports.  
* Fix: Control: ISAAC module no longer encounters Enterprise anti-tampering check.  
* Fix: Control: Connection-oriented modules with IsOpen attributes correctly show connection state.  
* Fix: Control: Import of folder-oriented modules into library via "+" button no longer only imports main.json.  
* Fix: Control: Connected actions were not executed. Fixed.

* Fix: Resource: "Case Sensitive" option for file versioning fixed.  
* Fix: Resource: Predefined color palette fixed.  
* Fix: Resource: Fixed returning custom content root as default transfer storage in some circumstances.  
* Fix: Resource: Fixed not being able to distribute resources that can't have a file version.  
* Fix: Resource: Unnecessary conversion tasks are not created anymore after project load.  
* Fix: Resource: Prevent import of files beginning with ".".  
* Fix: Resources: Assets created for all new file versions.  
* Fix: Resource: Fixed distribution of fonts.  
* Fix: Resources: Asset transfer between multi-user members made more robust (after changes necessary for incorporation of hybrid mode).  

* Fix: Mapping: Possible crash fixed if mapping was selected in project tree and mapping was destroyed due to output changes.  
* Fix: Mapping: Video Stream can not be assigned to multiple resources in node system anymore. Changes in node system are distributed via multi-user.  
* Fix: Mapping: Multiple output mappings do not cover each other anymore if some of the mappings belong to screens only seen from the back.   
* Fix: Mapping: Update problems of warp window fixed when changing selection between rotated projectors.  
* Fix: Mapping: Output routing: Moving existing connections leads to correct disconnect of first device. Fixed missing update after take over.  
* Fix: Mapping: Crash fixed when projector has inactive mappings and color correction is changed.  
* Fix: Mapping: Changes to aggregate output layout may not lead to abandoned output assignment anymore.  

* Fix: Screen: Screen type is changed if 3d object is loaded for generic screen.  
* Fix: Screens: Missing test pattern was not created in certain situations. Fixed.  
* Fix: Screen: LED panel properties with bounds.   
* Fix: Screens: Ensure that existing testpattern resource has the correct path after loading bundled project.  
* Fix: Screen: Do not create multiple test patterns per screen anymore.  

* Fix: Multi User: Fixed not being able to select file version across multi user nodes.  
* Fix: Multi User: FX add to timeline is now distributed.  
* Fix: Multi User: Resource version distribution and selection fixed.  
* Fix: Multi User: More robust live system child name change application (new names survives engine restart).  
* Fix: Multi User: Multi-user member analysis at startup could be incomplete, leading to project transfer despite pull setting "Never". Fixed.  

* Fix: GUI: Button bar above workspace is always visible in Compositing even if no ingestion license is available.  
* Fix: GUI: Unused preview clipping controls removed. Clipping is set in preview camera.  
* Fix: GUI: Possible freeze fixed when creating unique signature for new screen group.  
* Fix: GUI: Perspective inspector loaded when perspective is selected in compositing.  

* Fix: Dry Clients: Misleading engine restart warning avoided when using default discovery IP.  
* Fix: Dry Clients: More robust live system restart after network connection becomes inoperative.  
* Fix: Dry Clients: More robust TCP/IP connection management.  

* Fix: Assets: Fixed not being able to distribute to local cache.  
* Fix: Assets: Fixed distribution overrides including local utility service not working.  

* Fix: DMX: Fixed layer transport only working when resource was dominant.  
* Fix: Audio: Fixed audio playback is stuttering when starting too many audio layers at once.  
* Fix: Preview: Layer offset scaling does not affect direct manipulation scaling anymore.  
* Fix: Direct API: Direct API access to timeline parameter values restored after preview edit or timeline fades.  
* Fix: Service: Art-Net output streams created from csv file show correct state in inspector.  
* Fix: Settings: Try to create preview cache directory if it does not exist on startup and do not fall back to C:\ .  
* Fix: Logs: Files with file extension ".log" are exported to zip file.  
* Fix: Live Input: Enumeration of Spout inputs and outputs fixed.   
* Fix: Test Patterns: Test patterns ensured after copy/paste.  
* Fix: Vioso: Wrong calibration for 360° setup fixed.  
* Fix: Softedge: Softedges were not created since version 2.0.53. Fixed.  
* Fix: Engine: Certain frames were not shown for 50fps timeline if now pointer jumped to them directly.  
* Fix: API: Screen transformation via Direct API fixed.  
* Fix: Licensing: Reset license at init maintains serial number (allowing request formulation for valid license).  
* Fix: Workspace: Missing initialization of zoom handle in warp window fixed.  
* Fix: Engine: Cube LUTs with \r\n line ending can be loaded.  

 

Pixera 2.0.40  
 26 MAR 24

Brushes

* Brush: Multi User: Usage only applied if all outputs referenced in usage are available at time of application.  
 

Fixes 


* Fix: Projectors: Database updated to correct wrong throw ratios in lens database.  
* Fix: Projectors: Database updated to correct wrong names.  
* Fix: Timeline: Dominant Resource. Resource was only visible when nowpointer was positioned in the time between 0 and the assigned resource duration. Fixed.  
* Fix: Vioso: Wrong calibration for 360° setup fixed.  
* Fix: Vioso: Table of loaded calibrations in screen's inspector is updated correctly when switching selection between multiple screens.  
* Fix: Dry Clients: Mappings not used when project is saved with incomplete live systems retained for up to one month.  
 

Pixera 2.0.32  
 19 MAR 24

Brushes

* Brush: Timeline: New Fade-to-Time mode "Fade In".  
* Brush: Timeline: Automatic Fade In/Out via shortcut I/O. When there is an opacity curve it is not ignored for the created keys, anymore.  
* Brush: Timeline: DMX. Handle DMX input to manipulate playback analog to API input.  
* Brush: Timeline: Time distortion window set to 10s. TimeDistorter statistics logging can be enabled by dev feature.  
* Brush: Timeline: Jump to Next/Previous Cue. Shortcuts changed from 'L' and 'P' to '.' and ','.  
* Brush: Timeline: API. Added two methods concerning the activity state of cues: setActivity() and isActive().  
* Brush: Timeline: Spontaneous nowpointer repositioning. Prevent black frames.

* Brush: Control: Aux directory is not removed unless user explicitly chooses to do so; option to reuse existing aux directory when storing module in aux directory.  
* Brush: Control: Remove unused aux directories via button in Control settings.  
* Brush: Control: Control log output is written into separate file.  
* Brush: Control: Local execution optimization attempted from all GUI-driven action invocations, AM::ApiFunction::run() structure simplified.  
* Brush: Control: Unused JSON entries removed from serialized project and aux main files.


* Brush: Compositing: Layer blending can handle content with premultiplied alpha.  
* Brush: DMX: GUI is not updated for every incoming DMX value.  
* Brush: Database: Projector and LED database updated.  
* Brush: Resource: Engine can be forced to only access files for playback from local cache directories.  
* Brush: Assets: Delete media file in cache directory which are currently unused.  
* Brush: Engine: Video load performance improved.  
* Brush: Licensing: Never remove Pixera-related devices when enforcing license.  
* Brush: Dry Clients: More aggressive mapping retention in the face of unstable networks.  
* Brush: Engine: Log file extension changed to ".log".  
 

 

Fixes 

* Fix: Timeline: Fixed not being able to apply serialization data back onto params/folders that have a trailing whitespace in their signature.  
* Fix: Timeline: Trigger Cues. Triggering pausing timeline to pause at its current position may result in wrong output. Fixed.  
* Fix: Timeline: Trigger Cues. Trigger Mode "Pause" or "Stop" with Time Mode "Current Time". Those cues were executed to early and incorrectly. Fixed.  
* Fix: Timeline: Trigger Cues. SMPTE In governed Timelines sometimes did unintentionally react on trigger cues. Fixed.  
* Fix: Timeline: Jump Cues. Timeline opacity changes in a short period (a few frames) before preloaded jumps sometimes led to black output after jump. Fixed.  
* Fix: Timeline: Notch block replace tries to match existing layer structure to new notch block parameter structure by removing numbering.  
* Fix: Timeline: Wait Cue. Waiting time did decrease to fast. Fixed.  
* Fix: Timeline: Fade-to-Time mode. "Fade In - Fade Out" did not fade as expected each second time. Fixed.  
* Fix: Timeline: Preview Editing. Notch blocks vanished on output when preview editing was started. Fixed.  
* Fix: Timeline: SMPTE In. Wait cues were not ignored, unintentionally. Fixed.  
* Fix: Timeline: Insert time behaviour is now more consistent.  
* Fix: Timeline: Trigger Cues. Time confusion of triggered timeline when starting playback of triggering timeline only a couple of frames in front of the trigger cue.  
* Fix: Timeline: Spontaneous jumps within the same clip led to frozen frames. Fixed.  
* Fix: Timeline: World transformation parameters of Compositing layers are initialized from user editable json file.  
* Fix: Timeline: Jump to Next/Previous Cue. Activity state 'Ignore Once' was not updated. Fixed.  
* Fix: Timeline: Jump and Trigger Cues. Very short preload times led to missing output. Fixed.  
* Fix: Timeline: Clip scaling is not reset anymore when first change was applied in inspector or timeline parameter.  
* Fix: Timeline: Dominant resources were not shown without an underlying clip. Fixed.  
* Fix: Timeline: Preview Edit. Shift+Spacebar and Shift+"GUI Timeline Buttons" did not control the Output Nowpointer anymore. Fixed.  
* Fix: Timeline: Free Loop Clips. When nowpointer leaves out faded free loop clip, sometimes there were flashes at the end of the out faded clip. Fixed.  
* Fix: Timeline: Inpoint clips. Sometimes clips are ignoring inpoint in first frame. I.e. first frame of resource is visible. Fixed.  
* Fix: Timeline: Timeline speed. Jump cues with timeline speed unequal 1 were not usable anymore. Timeline clip timing was completely wrong after jump. Fixed.  
* Fix: Timeline: Dominant Resource. Next assigned dominant resource showed incorrect frame when before there was a looping dominant-resource state aborted. Fixed.

* Fix: Resource: Fixed trying to distribute to dry clients.  
* Fix: Resource: Import of exr image sequences fixed.  
* Fix: Resource: Prevent creation of unnecessary assets.

* Fix: GUI: Crash fixed which happened due to changes in previous version to reduce gui updates when receiving DMX.  
* Fix: GUI: File path in cmd line arguments can contain () or [].  
* Fix: GUI: Library tree: custom folders and live input folder can not be deleted anymore.

* Fix: API: Resource adding via API more robust regarding file versions.  
* Fix: API: Cue application without blend duration led to unexpected frames on output. Fixed.  
* Fix: API: Compound.setParamValue JSON implementation always returns a result object.

* Fix: Control: Possible crash avoided at action invocation in GUI.  
* Fix: Control: Aux directory copied as part of project backup due to version change.  
* Fix: Control: Web UI works again (broken only in 2.0.28). 

* Fix: Resource: Possible crash fixed when scanning for versions if content was added from NAS before.  
* Fix: Resource: Image sequence distribution fixed.  
* Fix: Resource: Clips of image sequences are created with original length even when images inbetween are missing.  
* Fix: Resource: Wrong file destination path of resource which was added from NAS for file transfer corrected.

* Fix: Multi User: Do not check Control licenses when receiving remote project if Control reception is set to keep local modules.  
* Fix: Multi User: Option to always transfer all Control data on project transfer if the project is different (allowing automatic Control init on project change).  
* Fix: Multi User: Push/Pull Timeline. Nowpointer of Timeline did not appear after distribution. Fixed.

* Fix: Mapping: Crash fixed when dmx fixture was applied to multi selection.  
* Fix: Mapping: Output assignment of projector can be cleared in output inspector.  
* Fix: Mapping: Possible problems when selecting control points of FFD modifier by marquee fixed.  
* Fix: Mapping: Multiple interlinked fixes that all address possible mapping losses.  
* Fix: Mapping: Loosing mappings and output assignments due to conflicts between GUI and nngine updates fixed.

* Fix: Engine: Alpha layer of Unreal and Unity can be ignored.  
* Fix: Engine: Fixed problem introduced in 2.0.21 causing corrupt video output.  
* Fix: Engine: Fixed too high memory consumption after leaving and entering full screen.  
* Fix: Engine: ProRes YCbCr fixed.  
* Fix: Engine: Fully overlapping output aggregates are not counted for licensing  
* Fix: Engine: Fixed shutting down RX processes at Pixera shutdown.  
* Fix: Engine: NDI Audio In fixed

* Fix: DMX: Crash fixed when timeline is patched without layers.  
* Fix: Dry Clients: More robust state management when previously used network adapter is not available.  
* Fix: Assets: Reverted to only retrieving connected services for distribution targets to remedy problem with multiple services that have the same name.  
* Fix: Screen Groups: ScreenGroup changes lead to update of compositing layers.  
* Fix: Dry Clients: Output disabled state more consistently reflected in name.  
* Fix: Studio Camera: Studio Camera removal also destroys created screen groups.  
* Fix: API: Timecode input from API did not work correctly if correct drif was enabled. Fixed.  
* Fix: Live Input: Resolution and/or frame rate of VideoStream can be edited again if input mode is editable.  
* Fix: Live Input: Available video modes of Direct Show devices were not enumerated correctly. Fixed.  


 



 

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