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Pixera Network Usage

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Pixera Network Usage


Master IP address

The default IP used by a Pixera master can be set in the Discovery Settings under "Main Network Adapter".


Client IP address

The default IP used by an engine on a client can be set in the dialog launched by the Configure Network button in the Presence interface.


API IP address

API output and input IPs can be set in the API Settings.

The API Ports can be set in the API settings as well

Delete

The API Ports can be disabled by setting them to zero



Multicast addresses


The following multicast addresses are used:

224.0.2.20 Client Discovery
224.0.2.21 Multi-User Discovery
239.255.0.2 Engine Timing Service
224.0.0.158 Unreal Plugin Discovery


Ports

28018 UDP Client Discovery
28016 - 28019 UDP Client Communication
27101 TCP Engine Manager
27102 TCP Engine Storage Manager
27103 TCP Engine Render Service
27110 TCP Engine Utility Service
8020 HTTP Engine Web Service
30001 TCP Engine Timing Service
1338 HTTP Control Web Server
29786 TCP Control Inter-Host
1510 UDP Unreal Plugin Discovery
1201 TCP Unreal Plugin Communication


Delete

Pixera Controls includes access to network API. Beside that individual modules can use IPs and ports as necessary


NDI

NDI streaming support is based on the NewTek implementation - for further information please visit the NewTek Homepage


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