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Gizmo

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PIXERA 25.3 introduces a Gizmo tool within the Workspace to manipulate the Translation, Rotation, and Scale your 3D objects. To utilize the Gizmo first left click to select the mesh you would like to actively transform. 
 

 

Translate

Press Q on your keyboard to activate the Translate mode of the Gizmo. The three different colored arrows that make up the Gizmo represent the three available axes of transformation. Click on one of the axis arrow handles and your transformation will be locked to that axis. If you select a small square that floats between two of the three axis arrows, then the transformation is locked to those two planes.

 

 

Rotate

Press W on your keyboard to activate the Rotation mode of the Gizmo. Select one of the colorful hoops to rotate your object's Pitch, Yaw, or Roll.

When changing between World Space and Local Space (using B to do so) note that the Rotation mode of the Gizmo changes slightly. For Local rotation the Gizmo doesn't turn with the object. For World Space rotation the Gizmo does rotate with the object.

 

Scale

Press E on your keyboard to activate the Scale mode of the Gizmo. When you select the floating plane that is between two of the three axes, the scaling transformation will only affect those two axes.


World Space / Local Space

By default the Gizmo will be in World Space transformation. To swap the Gizmo to Local Space translation press B on your keyboard. To return to World Space transformation press B again on your keyboard.

The Gizmo works for single meshes as well as group-selected meshes.

If you want to turn off the Gizmo and return to the original Pixera transformation handles press “P” on your keyboard to swap between the mechanisms.


 

Known issues and current limitations

 

  • Transformations using the Gizmo aren't added to the undo stack
  • Snapping with Gizmo enabled not yet implemented
  • Duplicate LED screens inherit transformation from original mesh

Pixera 25.3 INTER 70 | 18. December 2025 | TM

 

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