Everything about Pixera Control
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November 2nd, 2021
Layers Overview Layers are used to arrange media files and live inputs as Clips o
Adding Layers Adding Layers to the Timeline can be done in several ways: Clicking
Layer Name A Layer's name is displayed in the Layer Section and in the Inspector
Layer Colour Colouring layers helps to better distinguish between them and find s
Layer Hierarchy In Pixera, Layers are rendered from the bottom to the top, meanin
Adding Clips to Layers Adding clips to layers can be done in various ways, each w
Muting Layers Muting a layer means it will be disabled from rendering. Layers can
Layer Offset The Layer Offset defines a global position, rotation and scale facto
Home Screen In Pixera, each Layer needs to have a so called Home Screen that it i
Screen Presence The Screen Presence defines how Pixera's render engine deals with
Scale Unit Mode The Scale Unit Mode defines how clips on a layer will be scaled t
Preload Time The Preload Time is set in the layer's Inspector and can be set diff
Defining Audio Channels Audio output is defined on a layer basis by setting the A
March 5th, 2022
This article shows you how to handle the perspectives of multi-screen setups. By