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Timecode PIXERA

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To be able to synchronize different devices such as sound, light or video with each other, there is the so-called time code.
The timecode is a centrally generated clock that sets the timing for all devices in the setup. This ensures that everything runs synchronously.

In Pixera there are multiple ways to receive and send Timecode.

  • SMPTE USB Interface
  • LTC Timecode via Audio
  • Artnet Timecode

The setup needs to be done in two steps:

  1. Define Timecode Source
  2. Assign to Timeline


The following explains how to use Timecode in PIXERA.


SMPTE USB interface setup

SMPTE Timecode USB Interface 


Timecode via Audio

LTC via Audio In


Artnet Timecode

Artnet Timecode 


Timecode Monitor

PIXERA has the function to display running timecode in the workspace. 
As soon as the input settings have been configured, the timecode can be displayed with this icon.
 

Meaning of Timecode display colors:

  • Grey: playback pause
  • Green: playback play
  • Red: device input paused (via API function setPauseSmpteInput)


 


Timeline - Timecode settings

In the next step, a timeline must be determined, which either receives or transmits timecode.

NOTE    

in PIXERA only one Timecode input at the same time is possible.
With the new offset feature different offsets can be set up for individual timelines.
This allows proper timeline control of multiple timelines with on Timecode 

 

 

 

Mode [1]

Determines whether the timecode is set to Send, Receive, or None.

No-Input Behavior [2]

Defines what happens when PIXERA detects a loss of timecode input after the specified timeout frames.

General Offset [3]

Adds or subtracts time from the incoming timecode.
By default, the offset is always negative, meaning it is subtracted from the timecode unless Subtract is explicitly enabled.

Pause Until TC Reaches Offset [4]

When enabled, this function waits for the first timecode input, subtracts the offset, and then sets the Now pointer to this adjusted time. The system then pauses until the timecode reaches this position before playback begins.

Example:

  • Offset: 01:00:00:00
  • Pause until: 00:10:00:00
  • Incoming timecode starts at 01:00:00:00
  • The Now pointer pauses at 00:09:59:58 and starts running at 00:10:00:00 (timeline time).

Ensure Device Time at Pause [5]

When No-Input Behavior is set to Pause, this option ensures that the timeline jumps back to the last known timecode position upon signal loss.

Example:

  • Timecode is lost at 00:10:00:00.
  • Playback continues until 00:10:00:04.
  • If enabled, the timeline jumps back to 00:10:00:00 and pauses.
  • If disabled, it pauses at 00:10:00:04.

Correct Drift [6]

When enabled, the system continuously compares the Now pointer on the timeline with the incoming timecode and corrects any drift.
If disabled, the timeline starts once and does not perform further synchronization.

Hot Regions [7]

Defines specific time ranges where the timeline should follow the timecode.

 

Hot regions can be defined in the SMPTE settings. By pressing + additional hot regions can be added to the selected timeline.

 


The hot region will be highlighted on the timeline with a green indication line:


  • For general information about the timecode settings please refer to: SMPTE Timecode 

Possible Workflow Examples

Different offsets can be assigned to individual timelines.

Example:

  • Song One – Timecode starts at 00:00:00:01
  • Song Two – Timecode starts at 01:00:00:01
  • Song Three – (continues in increments)

By creating multiple timelines and assigning different timecode offsets (e.g., +1 hour, +2 hours, etc.), each timeline can be triggered independently while maintaining full timecode synchronization.

 

 


Pixera 25.1.INTER 29 | 11. March 2025 | J.B.

 

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